Master Rate?
Effective tick rate of the master clock. Equals base rate + wander. At 1.0× the clock runs at real time; at 2.0× it runs twice as fast.1.000×base 1.00 · wander 0.000
Slave Rate?
Effective tick rate of the slave clock. Equals base rate + wander. Divergence from master rate causes drift over time.1.000×base 1.00 · wander 0.000
Offset?
Time difference: slave − master. Positive means slave is ahead. Changes over time when rates differ. Sync resets this to zero.0.000 s
?
Base tick rate for the master clock before wander is applied. 1.0× = real time. This is the user-set component of the rate.1.00×
?
Base tick rate for the slave clock before wander is applied. 1.0× = real time. This is the user-set component of the rate.1.00×
?
Starting time difference (slave − master) applied on reset. Positive means the slave starts ahead of master.5.0 s
?
Amplitude of random rate wander. Wander is modeled as slow, smooth oscillations that add to each clock's base rate independently, simulating real oscillator instability.0.10