Clock Drift & Sync

Master
Slave
Master Rate ? Effective tick rate of the master clock. Equals base rate + wander. At 1.0× the clock runs at real time; at 2.0× it runs twice as fast. 1.000× base 1.00 · wander 0.000
Slave Rate ? Effective tick rate of the slave clock. Equals base rate + wander. Divergence from master rate causes drift over time. 1.000× base 1.00 · wander 0.000
Offset ? Time difference: slave − master. Positive means slave is ahead. Changes over time when rates differ. Sync resets this to zero. 0.000 s
? Base tick rate for the master clock before wander is applied. 1.0× = real time. This is the user-set component of the rate. 1.00×
? Base tick rate for the slave clock before wander is applied. 1.0× = real time. This is the user-set component of the rate. 1.00×
? Starting time difference (slave − master) applied on reset. Positive means the slave starts ahead of master. 5.0 s
? Amplitude of random rate wander. Wander is modeled as slow, smooth oscillations that add to each clock's base rate independently, simulating real oscillator instability. 0.10